Alcatel OneTouch Pop D5 - Specifications. Alcatel OneTouch Pop C5 - Technical Specifications A web browser is a software application for accessing and viewing information on the Internet

Eldest among the youngest

The Alcatel Pop 4S smartphone is now considered the flagship of its line, but the Pop line itself is positioned as budget and affordable, while the Idol line is premium for TCL/Alcatel. As a result, Alcatel Pop 4S turned out to be far from the cheapest of the manufacturer’s smartphones, and what it can offer its owner and whether it makes sense to pay attention to this model, you will learn from our review.

Main characteristics of Alcatel Pop 4S (5095K)

  • SoC MediaTek Helio P10 (MT6755M), 8 cores ARM Cortex-A53: [email protected] GHz and 4@1 GHz
  • GPU ARM Mali-T860 MP2 @550 MHz
  • Operating system Android 6.0
  • Touch display IPS 5.5″, 1920×1080, 401 ppi
  • Random access memory (RAM) 2 GB, internal memory 16 GB
  • Support Micro-SIM (1 pc.), Nano-SIM (1 pc.)
  • MicroSD support up to 64 GB
  • GSM/GPRS/EDGE networks (850/900/1800/1900 MHz)
  • WCDMA/HSPA+ networks (850/900/1900/2100 MHz)
  • LTE Cat.4 FDD Band 3, 7, 8, 20 networks
  • Wi-Fi 802.11a/b/g/n/ac (2.4 and 5 GHz), Wi-Fi Direct
  • Bluetooth 4.2, NFC
  • GPS, A-GPS, Glonass
  • USB 2.0, OTG
  • Camera 13 MP, autofocus, f/2.4, video 1080p
  • Front camera 5 MP, f/2.0, fixed. focus, flash
  • Proximity sensor, lighting sensor, magnetic field sensor, fingerprint sensor, accelerometer, gyroscope
  • Battery 2960 mAh, non-removable
  • Dimensions 152×77×8 mm
  • Weight 153 g

Appearance and ease of use

Alcatel Pop 4S has a rather simple design; a device for 16 thousand rubles could, frankly speaking, look more expensive. The first thing that comes to mind is the faceless black plastic smartphones of Chinese OEM manufacturers from three to four years ago. The device looks inexpressive and cheap. Perhaps this is due to the dull matte black color and thin silver side bezel, glittering with chrome.

Most of the body is formed by a cover made of thin and flexible plastic. The lid completely covers the entire frame of the case, the side buttons are attached directly to it. The lid is matte, with a polished effect, but fingerprints still remain clearly visible on its surface.

The size of the smartphone is typical of large 5.5-inch devices; its outline and dimensions cannot be called elegant. The side edges have clearly defined straight ends, the sides are slightly narrowed due to the sloping edges of the back cover. The ends are surrounded by a thin and shiny chrome rim, but there is no real metal here, and this rim does not separate the parts of the body, but is simply applied to the plastic casing. There is a suspicion that these shiny strips will peel off pretty quickly.

The cover can be easily removed with your fingers; there is a special recess for engagement. Inside there are two separate slots for Micro-SIM and Nano-SIM cards and one slot for a microSD memory card up to 128 GB. The memory card can be mounted so that applications can be installed on it; this requires formatting and loss of previous data. The battery, despite the removable case cover, cannot be replaced independently.

The camera module on the back wall of the smartphone protrudes beyond the surface of the case, causing the device lying on a hard surface to sway when you touch the screen. The flash consists of two multi-colored LEDs, it is quite bright and can be used as a flashlight.

The main speaker is installed right there, on the back of the case, that is, the sound is directed in the opposite direction from the user, which is not the best option. In addition, the sound of a lying smartphone is muffled by the surface of the table.

The front panel of the Alcatel Pop 4S is covered with flat transparent glass without fashionable sloping edges or tinting. Below the screen there is a mechanical hardware key with a fingerprint scanner embedded in it. The scanner is quite sensitive; there are no complaints about its response time or recognition quality. You can bring your finger to the sensor at any angle. The button under the scanner platform is mechanical; it functions to return to the home screen. The other two buttons, located on either side of it, are touch-sensitive and have a white backlight.

In addition to sensors, in the upper part above the screen there is also such a useful element as an LED event indicator. The diode, however, is very small, barely noticeable; it shines as a dim, small, milky dot in the left corner, notifying you about the charging status and incoming messages. There is also a window for its own front-facing flash for the selfie camera.

The side buttons are swapped: most modern smartphones have the power key on the right side closer to the middle, and the rocker or volume keys are located above it. Here everything is the other way around, so when switching from other smartphones, confusion arises. The volume usually has to be adjusted much less often than using the lock key, but its rocker is located here under the thumb of the right hand, so the volume button is pressed more often, sometimes unintentionally, and you have to reach for the unlock button every time. However, the use of a fingerprint sensor to unlock a smartphone and the double-tap screen blanking function, on the one hand, and the use of volume buttons to turn pages in a browser and e-reader, on the other hand, can significantly change the nature of the user’s interaction with the device and his preferences in location buttons

The Micro-USB connector was installed not in the middle of the bottom end, but closer to the edge. It supports connecting flash drives and other devices in USB OTG mode. On the other edge you can find the hole for the speaking microphone.

The hole for the second, auxiliary microphone is located on the opposite end; the smartphone is equipped with a noise reduction system, for which this additional microphone is used. The 3.5 mm headphone jack is embedded here, in the top end.

As for colors, in Russian stores the model is most often found in black, the most nondescript version, but in general there are brighter colors of Alcatel Pop 4S in nature.

Screen

Alcatel Pop 4S is equipped with an IPS touch display with flat protective glass without sides or sloping edges. The physical dimensions of the screen are 68x121 mm, diagonal - 5.5 inches, resolution - 1920x1080 pixels, pixel density is approximately 401 ppi. The width of the frame around the screen on the sides is about 4 mm, in this regard the smartphone looks simple and does not set any “frameless” records.

The display brightness can be adjusted manually or automatically adjusted based on the ambient light sensor. The AnTuTu test diagnoses support for 5 simultaneous multi-touch presses. When you bring the smartphone to your ear, the screen is adequately blocked using the proximity sensor. The functions of turning the display on and off by tapping on the glass constitute the only set of gestures that the hero of the review can use. These features are manually enabled in the corresponding settings menu.

A detailed examination using measuring instruments was carried out by the editor of the “Monitors” and “Projectors and TV” sections Alexey Kudryavtsev. Here is his expert opinion on the screen of the sample under study.

The front surface of the screen is made in the form of a glass plate with a mirror-smooth surface that is scratch-resistant. Judging by the reflection of objects, the anti-glare properties of the screen are no worse than those of the Google Nexus 7 (2013) screen (hereinafter simply Nexus 7). For clarity, here is a photograph in which a white surface is reflected when the screens are turned off (on the left is Nexus 7, on the right is Alcatel Pop 4S, then they can be distinguished by size):

The Alcatel Pop 4S's screen is just as dark. The ghosting of reflected objects in the Alcatel Pop 4S screen is very weak, this indicates that there is no air gap between the layers of the screen (more specifically, between the outer glass and the surface of the LCD matrix) (OGS - One Glass Solution type screen). Due to the smaller number of boundaries (glass/air type) with very different refractive indices, such screens look better in conditions of intense external illumination, but their repair in the case of cracked external glass is much more expensive, since the entire screen has to be replaced. On the outer surface of the screen, there is a special oleophobic (grease-repellent) coating, which is slightly better in efficiency than that of the Nexus 7. Therefore, fingerprints are removed much easier and appear at a lower speed than in the case of regular glass.

When manually controlling the brightness and displaying the white field in full screen, the maximum brightness value was about 400 cd/m², the minimum was 15 cd/m². The maximum brightness is low, but given the good anti-glare properties, something on the screen will be visible even on a sunny day outdoors, but only if the image is on average bright - see below. In complete darkness, the brightness can be reduced to a comfortable value. There is automatic brightness adjustment based on the light sensor (it is located to the right of the front speaker slot). In automatic mode, as external lighting conditions change, the screen brightness both increases and decreases. The operation of this function depends on the brightness adjustment position. In complete darkness, if the slider is at 100%, then the auto-brightness function reduces the brightness to 70 cd/m² (too much), if the adjustment is about 50%, then - 15 cd/m² (normal), and if at 0%, then - 3 cd/m² (a bit dark). Whereas in an artificially lit office (about 550 lux) and in a very bright environment (corresponding to the lighting of a clear day outdoors, but without direct sunlight - 20,000 lux or a little more), the brightness increases to 400 cd/m², regardless of the brightness slider setting . It turns out that the auto-brightness function does not work adequately. At any brightness level, there is no significant backlight modulation, so there is no screen flicker.

This smartphone uses an IPS matrix. The microphotographs show a typical IPS subpixel structure:

For comparison, you can see the gallery of microphotographs of screens used in mobile technology.

However, the subpixels themselves are arranged in an unconventional way - in the horizontal direction (in landscape orientation) there are typical columns, but in each column the subpixel triads are shifted by one subpixel vertically, first up and then down.

Note that we have already seen a similar arrangement of subpixels in the case of HTC 10 and a number of other smartphones. As a result, the ratio of horizontal columns to vertical triads is 3 to 2, that is, the actual vertical resolution is 1/3 less than horizontal (hereinafter we mean landscape screen orientation). That is, there are actually only 1920 by 720 dots (RGB triads) on the screen, and not 1920 by 1080. The resolution is high in any case, and these matrix features practically do not appear in any way when viewing text, photographs and videos, but test worlds are displayed with visible artifacts.

The screen has good viewing angles without a significant color shift even with large deviations of the view from perpendicular to the screen and without inverting (except for the very darkest when deviating along one diagonal) shades. For comparison, here are photographs in which identical images are displayed on the screens of Alcatel Pop 4S and Nexus 7, while the screen brightness is initially set to approximately 200 cd/m² over a white field in the entire screen, and the color balance on the camera is forcibly switched to 6500 K. Perpendicular white field to the screens:

We note some unevenness in the brightness and color tone of the white field, which exceeds the average level.

And a test picture:

The Alcatel Pop 4S's screen is dark, and the color balance between the two screens is clearly not the same.

Now at an angle of approximately 45 degrees to the plane and to the side of the screen:

It can be seen that the colors did not change much on both screens, but on the Alcatel Pop 4S the contrast decreased to a greater extent due to the strong brightening of blacks, and it also began to show signs of inverting dark shades.

And a white field:

The brightness of the screens at an angle has decreased (at least 5 times, based on the difference in shutter speed), but the Alcatel Pop 4S screen is still a little brighter. When deviated diagonally, the black field is brightened greatly, but remains approximately neutral gray. The photographs below demonstrate this (the brightness of the white areas in the direction perpendicular to the plane of the screens is the same, for which I had to move the brightness adjustment slider to maximum, and still it turned out to be only 190 cd/m² in the white area!):

And from another angle:

When viewed perpendicularly, the uniformity of the black field is good:

The contrast (approximately in the center of the screen) is high - about 1500:1. The black-white-black response time is 27 ms (13.5 ms on + 13.5 ms off). The transition between halftones of gray 25% and 75% (based on the numerical value of the color) and back takes a total of 38 ms. The gamma curve, constructed using 32 points with equal intervals based on the numerical value of the shade of gray, did not reveal any blockage in either the highlights or the shadows. The exponent of the approximating power function is 4.19, but in this case it does not matter, since the real gamma curve is not at all similar to the power dependence:

This device has a very aggressive dynamic adjustment of the backlight brightness depending on the nature of the displayed image and the time at which this image is displayed. As a result, the resulting dependence of brightness on hue (gamma curve) does not correspond to the gamma curve of a static image, since the measurements were carried out with sequential display of shades of gray on almost the entire screen. For this reason, we carried out a number of tests - determining contrast and response time, comparing black illumination at angles - (however, as always) when displaying special templates with a constant average brightness, and not monochromatic fields in the entire screen. In general, such a non-switchable brightness correction does nothing but harm, since constantly changing the screen brightness can at least cause some discomfort, greatly reduce the visibility of gradations in shadows in the case of dark images and the readability of the screen in bright light, since in average images that are not the lightest The brightness of the backlight is greatly reduced, but there is not too much of it anyway.

The color gamut is slightly different from sRGB:

The spectra show that the matrix filters moderately mix the components with each other:

However, the deviations of the coordinates of the primary colors from the vertices of the sRGB triangle are small, so visually the colors on this screen practically do not differ from natural ones. The balance of shades on the gray scale is average, since the color temperature is higher than the standard 6500 K and the deviation from the blackbody spectrum (ΔE) is more than 10, which is not considered a very good indicator even for a consumer device. However, color temperature and ΔE change little from hue to hue - this has a positive effect on the visual assessment of color balance. (The darkest areas of the gray scale can be ignored, since color balance there is not very important, and the error in measuring color characteristics at low brightness is large.)

This device has a fairly advanced system of profiles and settings, which provides the ability to adjust color balance, etc. It’s called MiraVision.

The curves in the graphs above Without corr. correspond to the results without any color balance correction, and the curves Warm- data obtained after shifting the color temperature correction slider to the extreme “warm” position, as in the picture below.

It can be seen that the change in balance corresponds to the expected result, since the color temperature approached the standard value, although ΔE also increased significantly. It doesn't make much sense to make a correction.

To summarize: the screen has a low maximum brightness, but has good anti-glare properties, so the device can somehow be used outdoors even on a sunny summer day, but you should expect a strong decrease in legibility when displaying images that are dim on average. In complete darkness, the brightness can be reduced to a comfortable level. The mode with automatic brightness adjustment does not work adequately, it is better not to use it. The advantages of the screen include an effective oleophobic coating, the absence of air gaps in the layers of the screen and flickering, as well as high contrast and good uniformity of the black field. The disadvantages are low black stability to deviation of the gaze from perpendicular to the screen plane, poor color balance, as well as non-disabled dynamic adjustment of the backlight brightness. Even taking into account the importance of characteristics for this particular class of devices, the quality of the screen cannot be considered high.

Sound

Alcatel Pop 4S cannot offer anything special in terms of sound. There is a proprietary Mix player with emulation of a DJ console: you can synchronize tracks, do mixing, and add audio effects. But it feels more like instant entertainment than a serious application for creating real music, and the sound of the smartphone's speakers is rather modest. The sound is without a noticeable presence of low frequencies, rather monotonous, not bright and not too loud. The situation does not improve noticeably with headphones; the sound is just as faded and monotonous, with a predominance of high frequencies and not entirely clear.

There are no special complaints about the conversational speaker and microphone: the sound of the voice of a familiar interlocutor is a little muffled, but quite intelligible. Interlocutors on the other side also do not note any noticeable problems with sound during telephone conversations. The microphone sensitivity is enough for voice recordings, but the noise reduction system cannot cope with its responsibilities. During playback of the resulting recordings, background noise is clearly audible, this spoils the whole picture. FM radio is included as standard with the smartphone.

Camera

Alcatel Pop 4S is equipped with two digital camera modules with a resolution of 13 and 5 megapixels. The front module has a 5-megapixel sensor and f/2.4 aperture optics with a fixed focus and its own front-facing flash. The shooting quality turned out to be quite mediocre even by the standards of a selfie camera. There are serious complaints about sharpness, detail, and especially color rendition and automatic white balance.

The main camera has a 13-megapixel sensor and an f/2.0 aperture lens. Autofocus is quite fast, the dual flash is bright, and there is an electronic stabilization function for photo and video shooting.

Alcatel did not add its own menu for controlling the camera; the menu here is standard for systems on the MediaTek platform, it is simple in appearance, but it has everything you need. You can manually adjust and set exposure, ISO (up to 1600), white balance, brightness, contrast, you can select additional modes like night, sports or even PIP and QR code. You cannot transfer control of camera settings to third-party applications using the Camera2 API, and there is also no possibility of recording in RAW.

The camera can shoot video in a maximum resolution of 1080p; there are no 4K or 60 fps modes. Electronic stabilization is present and really makes shooting on the go smoother. But that’s where the positives end: the camera’s overall handling of video shooting is average, detail is quite low, the picture is faded, blurry, not rich, and the colors are not natural. Sensitive microphones record sound well, but the noise reduction system does not cut out noise well, and the sound remains littered and noisy.

  • Video No. 1 (52 MB, 1920×1080@30 fps, H.264, AAC)

The text is not very well done, but it is readable.

The camera copes with macro photography.

The foliage begins to merge in the foreground.

A small area of ​​sharpness in the foreground below.

From time to time, the camera somehow works on long-range plans.

The entire right half of the frame is out of focus.

The entire frame is out of focus.

Alcatel Pop 4S Apple iPhone 6s Plus

From the first frames it is clear that the camera can only be used to shoot text. She had no luck with the program, and even more luck with the optics. Perhaps this is due to the skew of the lens, which may explain the sharp zones that periodically appear in the photographs. But most of the time, the camera can barely focus. So the verdict is quite obvious: just shooting the text, and then double-checking the results.

Telephone and communications

The smartphone works as standard in modern 2G GSM and 3G WCDMA networks, and also has support for LTE FDD Cat.4 networks, that is, the maximum download speed is limited to 150 Mbit/s. The device has no problems with Russian frequencies; it can operate in all three 4G bands supported by domestic operators (LTE Cat.4 FDD Band 3, 7, 8, 20).

In practice, in the Moscow region, the smartphone registered and worked in 4G networks without problems, and the connection speed via LTE was generally fine. The quality of signal reception does not cause any particular complaints; the device supports communication indoors and does not lose the signal in areas of poor reception.

The rest of the network capabilities are also without any complaints: the smartphone operates in both Wi-Fi bands (2.4 and 5 GHz), has Wi-Fi Direct, you can organize a wireless access point via Wi-Fi or Bluetooth 4.1 channels, and even has NFC support . The Micro-USB 2.0 connector supports connecting external devices in USB OTG mode.

The navigation module works with both GPS (with A-GPS) and the domestic Glonass. There are no complaints about the operation of the navigation module; the first satellites during a cold start are detected within the first tens of seconds with minimal error. The smartphone is equipped with a magnetic field sensor, on the basis of which the digital compass of navigation programs usually operates.

The phone application supports Smart Dial, that is, while dialing a phone number, a search is immediately carried out by the first letters in contacts/. The standard keyboard is quite modest (for example, it does not have support for stroke input), but the device already has an alternative SwiftKey keyboard pre-installed as an additional one, you can use it, it has wider possibilities.

The smartphone supports dual SIM cards. The standard interface allows you to select a specific card for each function in advance or directly during the connection. Work with two SIM cards is organized according to the usual Dual SIM Dual Standby standard, when both cards can be in active standby mode, but cannot work at the same time - there is only one radio module.

OS and software

The Alcatel Pop 4S uses the Google Android 6.0 software platform as a system. There is no full-fledged alternative interface here, but there is a custom launcher that modifies the application menu, adds limited support for gestures and several widgets.

As for additional programs, there are a lot of them. This mainly applies to pre-installed games, and there are also some that would otherwise be purchased for money. For example, through its own application center you can play Minecraft completely free of charge. Any applications can be installed on a microSD memory card. Otherwise, the interface remains familiar, because in general there are practically no differences from the original Android OS version 6.

Performance

The Alcatel Pop 4S hardware platform is based on the MediaTek MT6755M SoC, also known as Helio P10. The Helio P10 configuration includes a 64-bit octa-core True8Core processor based on the ARM Cortex-A53 architecture, clocked at 2 GHz, and an ARM Mali-T860 graphics processor, clocked at 700 MHz. True, in this version of the MT6755M the maximum frequency of four processor cores is reduced to 1.8 GHz, and the other four to 1.0 GHz, while the graphics processor operates at a frequency of 550 MHz.

The RAM capacity of the younger modification of the smartphone is 2 GB, the built-in flash memory is 16 GB, of which about 10.3 GB are initially available to the user for his needs. This volume can be increased using microSD cards. It is also possible to connect external flash drives to the USB port in OTG mode. MicroSD cards are supported up to 128GB in capacity, and in practice our review Transcend Premium microSDXC UHS-1 128GB card was successfully recognized by the device. Installing applications onto a memory card is supported; to do this, it must be formatted and all previous data will be lost. You can use the card in normal storage mode, but then you won’t be able to install applications on it.

Judging by the comparison table with test data from other current mobile platforms, it is possible to repeat what was already known from previous tests. SoC MediaTek MT6755 (Helio P10) is far from top-end, but confidently average. It does not give high numbers in benchmarks, but it copes well with any tasks, including demanding games. Although, of course, games do not run at maximum settings and fps values: even in World of Tanks, the figures average 40-45 fps with a maximum possible 60 fps and higher. In more demanding games, short stutters sometimes occur, but overall this does not affect comfort. Such a platform does not have a noticeable performance reserve for the future.

Testing in the latest versions of comprehensive tests AnTuTu and GeekBench:

For convenience, we have compiled all the results we obtained when testing the smartphone in the latest versions of popular benchmarks into tables. The table usually adds several other devices from different segments, also tested on similar latest versions of benchmarks (this is done only for a visual assessment of the obtained dry figures). Unfortunately, within the framework of one comparison it is impossible to present the results from different versions of benchmarks, so many worthy and relevant models remain “behind the scenes” - due to the fact that they once passed the “obstacle course” on previous versions of test programs.

Testing the graphics subsystem in gaming tests 3DMark, GFXBenchmark, and Bonsai Benchmark:

When testing in 3DMark, the most powerful smartphones now have the ability to run the application in Unlimited mode, where the rendering resolution is fixed at 720p and VSync is disabled (which can cause the speed to rise above 60 fps).

Alcatel Pop 4S
(MediaTek Helio P10)
Huawei Nova Plus
(Qualcomm Snapdragon 625)
Micromax Canvas Q465
(Spreadtrum SC9832)
Leagoo M5
(MediaTek MT6580)
Doogee T6 Pro
(MediaTek MT6753)
3DMark Ice Storm Sling Shot
(more is better)
414 463 198
GFXBenchmark Manhattan ES 3.1 (Onscreen) 5 fps 7 7
GFXBenchmark Manhattan ES 3.1 (1080p Offscreen) 5 fps 6 3
GFXBenchmark T-Rex (Onscreen) 17 fps 23 7 8 19
GFXBenchmark T-Rex (1080p Offscreen) 17 fps 23 4 4 12

Browser cross-platform tests:

As for benchmarks for assessing the speed of the javascript engine, you should always make allowance for the fact that their results significantly depend on the browser in which they are launched, so the comparison can only be truly correct on the same OS and browsers, and this is possible during testing not always. For Android OS, we always try to use Google Chrome.

Thermal photographs

Below is a thermal image rear surface obtained after 10 minutes of battery testing in the GFXBenchmark program:

It can be seen that the heating is highly localized on the right side of the device, which apparently corresponds to the location of the SoC chip. According to the heat chamber, the maximum heating was 42 degrees (at an ambient temperature of 24 degrees). Such heating cannot be called insignificant.

Playing video

To test the omnivorous nature of video playback (including support for various codecs, containers and special features, such as subtitles), we used the most common formats, which make up the bulk of the content available on the Internet. Note that for mobile devices it is important to have support for hardware video decoding at the chip level, since it is most often impossible to process modern options using processor cores alone. Also, you shouldn’t expect a mobile device to decode everything, since the leadership in flexibility belongs to the PC, and no one is going to challenge it. All results are summarized in a table.

According to the testing results, the test subject was not equipped with all the necessary decoders that are needed to fully play most of the most common multimedia files on the network, in this case, audio files. To successfully play them, you will have to resort to the help of a third-party player - for example, MX Player. True, it is also necessary to change the settings and manually install additional custom codecs, because now this player does not officially support the AC3 sound format.

Format Container, video, sound MX Video Player Standard video player
BDRip 720p MKV, H.264 1280×720, 24fps, AAC plays normally plays normally
BDRip 720p MKV, H.264 1280×720, 24fps, AC3 The video plays fine, there is no sound
BDRip 1080p MKV, H.264 1920×1080, 24fps, AAC plays normally plays normally
BDRip 1080p MKV, H.264 1920×1080, 24fps, AC3 The video plays fine, there is no sound The video plays fine, there is no sound

Further testing of video playback was performed Alexey Kudryavtsev.

We did not find the MHL interface, like Mobility DisplayPort, in this smartphone, so we had to limit ourselves to testing the output of video files on the screen of the device itself. To do this, we used a set of test files with an arrow and a rectangle moving one division per frame (see “Methodology for testing video playback and display devices. Version 1 (for mobile devices) 720/24p

Fine No

Note: If in both columns Uniformity And Passes Green ratings are given, this means that, most likely, when watching films, artifacts caused by uneven alternation and frame skipping will either not be visible at all, or their number and visibility will not affect the viewing comfort. Red marks indicate possible problems with playback of the corresponding files.

According to the frame output criterion, the quality of playback of video files on the screen of the smartphone itself is good, since frames (or groups of frames) can (but are not required) be output with more or less uniform alternation of intervals and without skipping frames - with the exception of files with 60 fps, in in which case about 3-4 frames per second are missed, and often in pairs in a row. The reason is the atypically low screen refresh rate of 56-57 Hz. When playing video files with a resolution of 1920 by 1080 pixels (1080p) on a smartphone screen, the image of the video file itself is displayed exactly along the border of the screen, one to one in pixels, that is, conditionally in the original resolution. (Conventionally, since this screen does not have a physical resolution of 1920 by 1080 pixels - see above. In particular, artifacts appear on the test worlds: instead of horizontal (in landscape screen orientation) stripes, some kind of color pattern is displayed through the pixel.) Displayed on The brightness range on the screen corresponds to the standard range of 16-235: in the shadows, only a couple of shades merge with black, and in the highlights all gradations of shades are displayed.

Battery life

The non-removable battery installed in the Alcatel Pop 4S has a capacity of 2960 mAh. The battery seems to be quite good, but smartphones on power-hungry MediaTek platforms have never been known for their longevity, and the hero of the review, unfortunately, was no exception. Here, in terms of autonomy, everything is at an average level: not a failure, but Alcatel Pop 4S is very, very far from the level of leaders in this regard. With such a battery, autonomy could be higher. The smartphone lasts until evening charging, but you shouldn’t hope for longer use.

Testing has traditionally been carried out at the usual level of power consumption, while the smartphone also has a standard power saving mode.

Continuous reading in the Moon+ Reader program (with a standard, light theme) at a minimum comfortable brightness level (brightness was set to 100 cd/m²) with auto-scrolling lasted until the battery was completely discharged for about 11 hours, while continuously watching videos in high quality (720p) with At the same brightness level via a home Wi-Fi network, the smartphone operates for no longer than 8.5 hours. In 3D gaming mode, the smartphone lasted only 3.5 hours.

The smartphone is charged from a standard charger within 2.5 hours with a current of 1 A at a voltage of 5 V. The device does not support wireless charging.

Bottom line

As for the price, at the moment Alcatel Pop 4S can be ordered in Alcatel’s own online store at a price of 16 thousand rubles, and the device is certainly not worth that kind of money. This is a completely ordinary, unprepossessing in appearance and lacking stars from heaven, an overpriced middling product that has a huge number of competitors in an extremely oversaturated segment. The smartphone could have surprised little even at a lower price: the screen here is of low quality, and this is one of the main characteristics of a modern smartphone. Many competitors can offer better sound, shooting quality, battery life and even appearance for less money. The obvious advantages of Alcatel Pop 4S include support for all Russian LTE frequencies, the presence of a fingerprint sensor and NFC support. Realizing this, many sellers are reducing the price of this device: now you can find retail offers for 12-13 thousand rubles, although even at this price Alcatel Pop 4S sales are unlikely to be significant.

Information about the make, model, and alternative names of the specific device, if available.

Design

Information about the dimensions and weight of the device, presented in different units of measurement. Materials used, colors offered, certificates.

Width

Width information - refers to the horizontal side of the device in its standard orientation during use.

67.9 mm (millimeters)
6.79 cm (centimeters)
0.22 ft (feet)
2.67 in (inches)
Height

Height information - refers to the vertical side of the device in its standard orientation during use.

132.5 mm (millimeters)
13.25 cm (centimeters)
0.43 ft (feet)
5.22 in (inches)
Thickness

Information about the thickness of the device in different units of measurement.

10 mm (millimeters)
1 cm (centimeters)
0.03 ft (feet)
0.39 in (inches)
Weight

Information about the weight of the device in different units of measurement.

150 g (grams)
0.33 lbs
5.29 oz (ounces)
Volume

The approximate volume of the device, calculated based on the dimensions provided by the manufacturer. Refers to devices with the shape of a rectangular parallelepiped.

89.97 cm³ (cubic centimeters)
5.46 in³ (cubic inches)
Colors

Information about the colors in which this device is offered for sale.

Black
White
Silver
Grey
Yellow
Red
Blue
Green
Violet
Materials for making the case

Materials used to make the device body.

Plastic

SIM card

The SIM card is used in mobile devices to store data that certifies the authenticity of mobile service subscribers.

Mobile networks

A mobile network is a radio system that allows multiple mobile devices to communicate with each other.

Mobile communication technologies and data transfer speeds

Communication between devices on mobile networks is carried out using technologies that provide different data transfer rates.

Operating system

An operating system is a system software that manages and coordinates the operation of hardware components in a device.

SoC (System on Chip)

A system on a chip (SoC) includes all the most important hardware components of a mobile device on one chip.

SoC (System on Chip)

A system on a chip (SoC) integrates various hardware components, such as a processor, graphics processor, memory, peripherals, interfaces, etc., as well as the software necessary for their operation.

MediaTek MT6582M
Technological process

Information about the technological process by which the chip is manufactured. Nanometers measure half the distance between elements in the processor.

28 nm (nanometers)
Processor (CPU)

The primary function of a mobile device's processor (CPU) is to interpret and execute instructions contained in software applications.

ARM Cortex-A7
Processor size

The size (in bits) of a processor is determined by the size (in bits) of the registers, address buses, and data buses. 64-bit processors have higher performance compared to 32-bit processors, which in turn are more powerful than 16-bit processors.

32 bit
Instruction Set Architecture

Instructions are commands with which the software sets/controls the operation of the processor. Information about the instruction set (ISA) that the processor can execute.

ARMv7
Level 1 cache (L1)

Cache memory is used by the processor to reduce access time to more frequently used data and instructions. L1 (level 1) cache is small in size and works much faster than both system memory and other cache levels. If the processor does not find the requested data in L1, it continues to look for it in the L2 cache. On some processors, this search is performed simultaneously in L1 and L2.

32 kB + 32 kB (kilobytes)
Level 2 cache (L2)

L2 (level 2) cache is slower than L1 cache, but in return it has a higher capacity, allowing it to cache more data. It, like L1, is much faster than system memory (RAM). If the processor does not find the requested data in L2, it continues to look for it in the L3 cache (if available) or in RAM memory.

512 kB (kilobytes)
0.5 MB (megabytes)
Number of processor cores

The processor core executes software instructions. There are processors with one, two or more cores. Having more cores increases performance by allowing multiple instructions to be executed in parallel.

4
CPU clock speed

The clock speed of a processor describes its speed in terms of cycles per second. It is measured in megahertz (MHz) or gigahertz (GHz).

1300 MHz (megahertz)
Graphics Processing Unit (GPU)

The Graphics Processing Unit (GPU) handles calculations for various 2D/3D graphics applications. In mobile devices, it is most often used by games, consumer interfaces, video applications, etc.

ARM Mali-400 MP2
Number of GPU cores

Like a CPU, a GPU is made up of several working parts called cores. They handle graphics calculations for various applications.

2
GPU clock speed

Running speed is the clock speed of the GPU, measured in megahertz (MHz) or gigahertz (GHz).

416 MHz (megahertz)
Amount of random access memory (RAM)

Random access memory (RAM) is used by the operating system and all installed applications. Data stored in RAM is lost after the device is turned off or restarted.

512 MB (megabytes)
Number of RAM channels

Information about the number of RAM channels that are integrated into the SoC. More channels mean higher data rates.

Single channel
RAM frequency

The frequency of RAM determines its operating speed, more specifically, the speed of reading/writing data.

533 MHz (megahertz)

Built-in memory

Each mobile device has built-in (non-removable) memory with a fixed capacity.

Memory cards

Memory cards are used in mobile devices to increase the storage capacity for storing data.

Screen

The screen of a mobile device is characterized by its technology, resolution, pixel density, diagonal length, color depth, etc.

Type/technology

One of the main characteristics of the screen is the technology by which it is made and on which the quality of the information image directly depends.

TFT
Diagonal

For mobile devices, screen size is expressed by the length of its diagonal, measured in inches.

4.5 in (inches)
114.3 mm (millimeters)
11.43 cm (centimeters)
Width

Approximate screen width

2.2 in (inches)
56 mm (millimeters)
5.6 cm (centimeters)
Height

Approximate screen height

3.92 in (inches)
99.64 mm (millimeters)
9.96 cm (centimeters)
Aspect Ratio

The ratio of the dimensions of the long side of the screen to its short side

1.779:1
Permission

Screen resolution shows the number of pixels vertically and horizontally on the screen. Higher resolution means clearer image detail.

480 x 854 pixels
Pixel Density

Information about the number of pixels per centimeter or inch of the screen. Higher density allows information to be displayed on the screen with clearer detail.

218 ppi (pixels per inch)
85ppcm (pixels per centimeter)
Color depth

Screen color depth reflects the total number of bits used for color components in one pixel. Information about the maximum number of colors that the screen can display.

24 bit
16777216 flowers
Screen area

Approximate percentage of screen area occupied by the screen on the front of the device.

62.22% (percentage)
Other characteristics

Information about other screen features and characteristics.

Capacitive
Multi-touch

Sensors

Different sensors perform different quantitative measurements and convert physical indicators into signals that a mobile device can recognize.

Main camera

The main camera of a mobile device is usually located on the back of the body and is used for taking photos and videos.

ISO (light sensitivity)

ISO indicators determine the level of light sensitivity of the photosensor. A lower value means weaker light sensitivity and vice versa - higher values ​​mean higher light sensitivity, i.e. better ability of the sensor to work in low light conditions.

100 - 1600
Flash type

The most common types of flashes in mobile device cameras are LED and xenon flashes. LED flashes produce softer light and, unlike brighter xenon flashes, are also used for video shooting.

LED
Image Resolution

One of the main characteristics of mobile device cameras is their resolution, which shows the number of horizontal and vertical pixels in the image.

2592 x 1944 pixels
5.04 MP (megapixels)
Video resolution

Information about the maximum supported resolution when shooting video with the device.

1280 x 720 pixels
0.92 MP (megapixels)
Video - frame rate/frames per second.

Information about the maximum number of frames per second (fps) supported by the device when shooting video at the maximum resolution. Some of the main standard video shooting and playback speeds are 24p, 25p, 30p, 60p.

30fps (frames per second)
Characteristics

Information about other software and hardware features related to the main camera and improving its functionality.

Autofocus
Digital zoom
Panoramic photography
HDR shooting
ISO Setting
Exposure compensation
Macro mode

Additional camera

Additional cameras are usually mounted above the device screen and are used mainly for video conversations, gesture recognition, etc.

Audio

Information about the type of speakers and audio technologies supported by the device.

Radio

The radio of the mobile device is a built-in FM receiver.

Location determination

Information about the navigation and location technologies supported by your device.

WiFi

Wi-Fi is a technology that provides wireless communication for transmitting data over close distances between various devices.

Bluetooth

Bluetooth is a standard for secure wireless data transfer between various devices of different types over short distances.

USB

USB (Universal Serial Bus) is an industry standard that allows different electronic devices to exchange data.

Headphone jack

This is an audio connector, also called an audio jack. The most widely used standard in mobile devices is the 3.5mm headphone jack.

Connecting devices

Information about other important connection technologies supported by your device.

Browser

A web browser is a software application for accessing and viewing information on the Internet.

Video file formats/codecs

Mobile devices support different video file formats and codecs, which respectively store and encode/decode digital video data.

Battery

Mobile device batteries differ from each other in their capacity and technology. They provide the electrical charge necessary for their functioning.

Capacity

A battery's capacity indicates the maximum charge it can hold, measured in milliamp-hours.

1800 mAh (milliamp-hours)
Type

The type of battery is determined by its structure and, more precisely, the chemicals used. There are different types of batteries, with lithium-ion and lithium-ion polymer batteries being the most commonly used batteries in mobile devices.

Li-Ion (Lithium-ion)
2G talk time

2G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 2G network.

10 h (hours)
600 min (minutes)
0.4 days
2G latency

2G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 2G network.

488 h (hours)
29280 min (minutes)
20.3 days
3G talk time

3G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 3G network.

9 hours 30 minutes
9.5 h (hours)
570 min (minutes)
0.4 days
3G latency

3G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 3G network.

305 h (hours)
18300 min (minutes)
12.7 days
Characteristics

Information about some additional characteristics of the device's battery.

Removable

Information about the make, model, and alternative names of the specific device, if available.

Design

Information about the dimensions and weight of the device, presented in different units of measurement. Materials used, colors offered, certificates.

Width

Width information - refers to the horizontal side of the device in its standard orientation during use.

67.9 mm (millimeters)
6.79 cm (centimeters)
0.22 ft (feet)
2.67 in (inches)
Height

Height information - refers to the vertical side of the device in its standard orientation during use.

131.5 mm (millimeters)
13.15 cm (centimeters)
0.43 ft (feet)
5.18 in (inches)
Thickness

Information about the thickness of the device in different units of measurement.

11.5 mm (millimeters)
1.15 cm (centimeters)
0.04 ft (feet)
0.45 in (inches)
Weight

Information about the weight of the device in different units of measurement.

157 g (grams)
0.35 lbs
5.54 oz (ounces)
Volume

The approximate volume of the device, calculated based on the dimensions provided by the manufacturer. Refers to devices with the shape of a rectangular parallelepiped.

102.68 cm³ (cubic centimeters)
6.24 in³ (cubic inches)

SIM card

The SIM card is used in mobile devices to store data that certifies the authenticity of mobile service subscribers.

Mobile networks

A mobile network is a radio system that allows multiple mobile devices to communicate with each other.

Mobile communication technologies and data transfer speeds

Communication between devices on mobile networks is carried out using technologies that provide different data transfer rates.

Operating system

An operating system is a system software that manages and coordinates the operation of hardware components in a device.

SoC (System on Chip)

A system on a chip (SoC) includes all the most important hardware components of a mobile device on one chip.

SoC (System on Chip)

A system on a chip (SoC) integrates various hardware components, such as a processor, graphics processor, memory, peripherals, interfaces, etc., as well as the software necessary for their operation.

MediaTek MT6572
Technological process

Information about the technological process by which the chip is manufactured. Nanometers measure half the distance between elements in the processor.

28 nm (nanometers)
Processor (CPU)

The primary function of a mobile device's processor (CPU) is to interpret and execute instructions contained in software applications.

ARM Cortex-A7
Processor size

The size (in bits) of a processor is determined by the size (in bits) of the registers, address buses, and data buses. 64-bit processors have higher performance compared to 32-bit processors, which in turn are more powerful than 16-bit processors.

32 bit
Instruction Set Architecture

Instructions are commands with which the software sets/controls the operation of the processor. Information about the instruction set (ISA) that the processor can execute.

ARMv7
Level 1 cache (L1)

Cache memory is used by the processor to reduce access time to more frequently used data and instructions. L1 (level 1) cache is small in size and works much faster than both system memory and other cache levels. If the processor does not find the requested data in L1, it continues to look for it in the L2 cache. On some processors, this search is performed simultaneously in L1 and L2.

32 kB + 32 kB (kilobytes)
Level 2 cache (L2)

L2 (level 2) cache is slower than L1 cache, but in return it has a higher capacity, allowing it to cache more data. It, like L1, is much faster than system memory (RAM). If the processor does not find the requested data in L2, it continues to look for it in the L3 cache (if available) or in RAM memory.

256 kB (kilobytes)
0.25 MB (megabytes)
Number of processor cores

The processor core executes software instructions. There are processors with one, two or more cores. Having more cores increases performance by allowing multiple instructions to be executed in parallel.

2
CPU clock speed

The clock speed of a processor describes its speed in terms of cycles per second. It is measured in megahertz (MHz) or gigahertz (GHz).

1300 MHz (megahertz)
Graphics Processing Unit (GPU)

The Graphics Processing Unit (GPU) handles calculations for various 2D/3D graphics applications. In mobile devices, it is most often used by games, consumer interfaces, video applications, etc.

ARM Mali-400 MP1
Number of GPU cores

Like a CPU, a GPU is made up of several working parts called cores. They handle graphics calculations for various applications.

1
GPU clock speed

Running speed is the clock speed of the GPU, measured in megahertz (MHz) or gigahertz (GHz).

500 MHz (megahertz)
Amount of random access memory (RAM)

Random access memory (RAM) is used by the operating system and all installed applications. Data stored in RAM is lost after the device is turned off or restarted.

512 MB (megabytes)
Type of random access memory (RAM)

Information about the type of random access memory (RAM) used by the device.

LPDDR2
RAM frequency

The frequency of RAM determines its operating speed, more specifically, the speed of reading/writing data.

266 MHz (megahertz)

Built-in memory

Each mobile device has built-in (non-removable) memory with a fixed capacity.

Memory cards

Memory cards are used in mobile devices to increase the storage capacity for storing data.

Screen

The screen of a mobile device is characterized by its technology, resolution, pixel density, diagonal length, color depth, etc.

Type/technology

One of the main characteristics of the screen is the technology by which it is made and on which the quality of the information image directly depends.

TFT
Diagonal

For mobile devices, screen size is expressed by the length of its diagonal, measured in inches.

4.5 in (inches)
114.3 mm (millimeters)
11.43 cm (centimeters)
Width

Approximate screen width

2.2 in (inches)
56 mm (millimeters)
5.6 cm (centimeters)
Height

Approximate screen height

3.92 in (inches)
99.64 mm (millimeters)
9.96 cm (centimeters)
Aspect Ratio

The ratio of the dimensions of the long side of the screen to its short side

1.779:1
Permission

Screen resolution shows the number of pixels vertically and horizontally on the screen. Higher resolution means clearer image detail.

480 x 854 pixels
Pixel Density

Information about the number of pixels per centimeter or inch of the screen. Higher density allows information to be displayed on the screen with clearer detail.

218 ppi (pixels per inch)
85ppcm (pixels per centimeter)
Color depth

Screen color depth reflects the total number of bits used for color components in one pixel. Information about the maximum number of colors that the screen can display.

24 bit
16777216 flowers
Screen area

Approximate percentage of screen area occupied by the screen on the front of the device.

62.7% (percent)
Other characteristics

Information about other screen features and characteristics.

Capacitive
Multi-touch

Sensors

Different sensors perform different quantitative measurements and convert physical indicators into signals that a mobile device can recognize.

Main camera

The main camera of a mobile device is usually located on the back of the body and is used for taking photos and videos.

Flash type

The most common types of flashes in mobile device cameras are LED and xenon flashes. LED flashes produce softer light and, unlike brighter xenon flashes, are also used for video shooting.

LED
Image Resolution

One of the main characteristics of mobile device cameras is their resolution, which shows the number of horizontal and vertical pixels in the image.

2592 x 1944 pixels
5.04 MP (megapixels)
Video resolution

Information about the maximum supported resolution when shooting video with the device.

640 x 480 pixels
0.31 MP (megapixels)
Video - frame rate/frames per second.

Information about the maximum number of frames per second (fps) supported by the device when shooting video at the maximum resolution. Some of the main standard video shooting and playback speeds are 24p, 25p, 30p, 60p.

30fps (frames per second)
Characteristics

Information about other software and hardware features related to the main camera and improving its functionality.

Geographical tags

Additional camera

Additional cameras are usually mounted above the device screen and are used mainly for video conversations, gesture recognition, etc.

Audio

Information about the type of speakers and audio technologies supported by the device.

Radio

The radio of the mobile device is a built-in FM receiver.

Location determination

Information about the navigation and location technologies supported by your device.

WiFi

Wi-Fi is a technology that provides wireless communication for transmitting data over close distances between various devices.

Bluetooth

Bluetooth is a standard for secure wireless data transfer between various devices of different types over short distances.

USB

USB (Universal Serial Bus) is an industry standard that allows different electronic devices to exchange data.

Headphone jack

This is an audio connector, also called an audio jack. The most widely used standard in mobile devices is the 3.5mm headphone jack.

Connecting devices

Information about other important connection technologies supported by your device.

Browser

A web browser is a software application for accessing and viewing information on the Internet.

Video file formats/codecs

Mobile devices support different video file formats and codecs, which respectively store and encode/decode digital video data.

Battery

Mobile device batteries differ from each other in their capacity and technology. They provide the electrical charge necessary for their functioning.

Capacity

A battery's capacity indicates the maximum charge it can hold, measured in milliamp-hours.

1800 mAh (milliamp-hours)
Type

The type of battery is determined by its structure and, more precisely, the chemicals used. There are different types of batteries, with lithium-ion and lithium-ion polymer batteries being the most commonly used batteries in mobile devices.

Li-Ion (Lithium-ion)
2G talk time

2G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 2G network.

7 hours 30 minutes
7.5 h (hours)
450 min (minutes)
0.3 days
2G latency

2G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 2G network.

400 h (hours)
24000 min (minutes)
16.7 days
3G talk time

3G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 3G network.

4 h (hours)
240 min (minutes)
0.2 days
3G latency

3G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 3G network.

392 h (hours)
23520 min (minutes)
16.3 days
Characteristics

Information about some additional characteristics of the device's battery.

Removable

Accelerometer(or G-sensor) - sensor of the device’s position in space. As a main function, the accelerometer is used to automatically change the orientation of the image on the display (vertical or horizontal). Also, the G-sensor is used as a pedometer; it can control various functions of the device by turning or shaking.
Gyroscope- a sensor that measures rotation angles relative to a fixed coordinate system. Capable of measuring rotation angles in several planes simultaneously. A gyroscope together with an accelerometer allows you to accurately determine the position of the device in space. Devices that use only accelerometers have lower measurement accuracy, especially when moving quickly. Also, the capabilities of the gyroscope can be used in modern games for mobile devices.
Light sensor- a sensor that sets the optimal brightness and contrast values ​​for a given light level. The presence of a sensor allows you to increase the battery life of the device.
Proximity sensor- a sensor that detects when the device is close to your face during a call, turns off the backlight and locks the screen, preventing accidental clicks. The presence of a sensor allows you to increase the battery life of the device.
Geomagnetic sensor- a sensor for determining the direction of the world in which the device is directed. Tracks the orientation of the device in space relative to the magnetic poles of the Earth. The information received from the sensor is used in mapping programs for terrain orientation.
Atmospheric pressure sensor- sensor for precise measurement of atmospheric pressure. It is part of the GPS system, allows you to determine altitude above sea level and speed up location determination.
Touch ID- fingerprint identification sensor.

Accelerometer

Satellite navigation:

GPS(Global Positioning System) is a satellite navigation system that provides measurements of distance, time, speed and determines the location of objects anywhere on Earth. The system is developed, implemented and operated by the US Department of Defense. The basic principle of using the system is to determine location by measuring distances to an object from points with known coordinates - satellites. The distance is calculated by the delay time of signal propagation from sending it by the satellite to receiving it by the antenna of the GPS receiver.
GLONASS(Global Navigation Satellite System) - Soviet and Russian satellite navigation system, developed by order of the USSR Ministry of Defense. The measurement principle is similar to the American GPS navigation system. GLONASS is designed for operational navigation and timing support for land, sea, air and space-based users. The main difference from the GPS system is that GLONASS satellites in their orbital motion do not have resonance (synchrony) with the rotation of the Earth, which provides them with greater stability.

The smartphone is a practical budget device with 4G support. It is an improved version of POP 2 (5) and is designed not only for calls and SMS, but also for surfing the Internet, playing games and watching videos.

The model is based on a quad-core Qualcomm Snapdragon 410 processor with a frequency of 1.2 GHz and an Ardeno 306 video accelerator, equipped with 1 GB of RAM and 8 GB of internal memory. The latter can be expanded using microSD memory cards up to 32 GB. The capacitive touch screen thanks to the S-IPS matrix (5-inch diagonal) with a resolution of 1280 x 720 pixels provides realistic color reproduction. Multitouch technology is supported (up to 5 touches), the protective glass has an oleophobic coating.


Smartphone Alcatel One Touch POP 2 (5) Premium 7044X Black equipped with an 8 megapixel camera with autofocus and flash. For video calls and taking self-portraits, a 2 MP front camera is used. The device is equipped with Wi-Fi and Bluetooth modules, a micro-USB interface, an FM receiver and a GPS navigation module (with an A-GPS coordinate determination system). The 2500 mAh lithium-ion battery is rated for 480 hours of standby time and 18 hours of talk time.

Continuing the topic:
Modems

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