Why are there Russian eu servers in tanks online? World of Tanks servers. Where are the World of Tanks servers located? Using the WoT Ping Clusters program

Today we will try to understand the theme of the servers of our favorite game World of


Introduction

Hello dear friends, today we will try to understand the theme of the servers of our favorite game World of Tanks, and at the same time we will try to teach you not only to find the optimal ping for your location, but also to understand the structure of existing servers.

Clusters and servers, what are you talking about?

If you refer to Wikipedia, then we can say that a cluster is a certain segment that unites a group of computers; accordingly, these computers are united by high-speed communication channels and perform the functions of a hardware unit. If translated into gaming language, then this group of computers recreates a certain game world.

The cluster itself is a fairly large unit in terms of how much information it can contain and transmit, combining the activities of the servers that are actually part of it. A long time ago, when dinosaurs were still running around the planet, and the developers understood why they were creating and improving their game, so - in these most wonderful times, the World of Tanks game had only one cluster. At first it included one server, then two more were added - RU2 and RU3, then the number of servers increased even more and they had to be combined into new clusters. The thing is that the WoT gaming world has grown to hundreds of thousands of people around the world, and this required a significant expansion of server capacity and coverage. This is how Korean, Chinese, European and American servers appeared, not to mention several servers in the CIS.

Due to the particular popularity of the game in our territories (although now China is also showing noticeable growth and it is possible that when everyone gets tired of the game here, it will experience a boom in the Middle Kingdom), the largest number of servers are located in the Russian Federation. Thanks to this, any resident of the former USSR can choose the “fastest” server for themselves, and this speed can be determined by ping, that is, the delay of the signal from the client to the server; the lower it is, the more comfortable it is to play. But let’s start in order, let’s talk about servers, so we all know that now there are about nine “ruin” servers and this is the absolute majority compared to other segments, but what about the situation, for example, on the European server?

EU server

No matter how hard the developers tried to promote their game in the European direction, but alas, either the game has too few graphics worthy of a bourgeois, or the game is too ascetic, but the same Germans prefer to play Battlefied and Kolda, absolutely not paying attention to the steel giant from Belarus . However, at the moment Europe has received two servers, one of them is located in Munich (Germany), and the second in Amsterdam (Holland). What’s also interesting is that the server declared as a “rush” server, RU3, is actually based in Frankfurt on Main, that is, also in Germany. So our compatriots living in Vaterland can easily play on this server using the RU client.

EU1 - Germany, Munich (login.p1.worldoftanks.eu), 213.252.131.21, 213.252.131.31, 213.252.131.41, 213.252.131.51

EU2 - Netherlands, Amsterdam (login.p2.worldoftanks.eu), 185.12.240.100, 185.12.240.110, 185.12.240.140, 185.12.240.150

Asian sector

Asians differ from Europeans in their greater interest in MMO games, and therefore it is expected that the degree of interest in tanks here is a little higher. However, the same Koreans are more accustomed to MMMORPGs, which are full of all sorts of goodies - a bunch of achievements, items, various armor, weapons and spells with a couple of combat skills. There is too little of this in World of Tanks, the game is very ascetic, and the only interest lies in grinding for a long time and getting to the top. Many find themselves in improving statistics and practicing various tactics. All this is good, but for Asians spoiled by variety it will not be enough, so things are moving slowly there. The situation with China is much better, even though it is a very isolated country with a lot of restrictions on the Internet, it is also worth taking into account the peculiarities of the language and that in Singapore, for example, the English-speaking segment is much better developed. However, we know for sure that there are two servers on the territory of the PRC, and according to some data there are as many as 4 of them. Considering the Chinese people’s interest in new games (and also the fact that they have a line of tanks) and the country’s huge population, there is potential for development in this direction.

CH1 - China, Hebei (Shijiazhuang) (221.192.143.165) (wotcn1-slave-165.worldoftanks.cn)

CH2- China, Shanghai (114.80.73.87) (wotcn2-slave-87.worldoftanks.cn)

SEA1 - Singapore (login.worldoftanks-sea.com), 103.9.183.37

ROK1 - Korea, Seoul (login.worldoftanks.kr), 121.78.67.11, 121.78.67.21, 121.78.67.31

Figure 1. List of Chinese servers.

Great Russian cluster

We think that there is no need to explain for a long time that the game became popular primarily in the CIS, especially in the Russian Federation, Belarus and Ukraine, it is here that the largest number of players and it is at their expense (including financial) that the game has developed and assumed such proportions . As a result, we have 9 servers at the moment, but it is possible that in five years there will be twice as many if the developers listen to the opinions of the players. According to various sources, more than a million players play on the ru-cluster, but in reality there are about 600-700 thousand unique users. Below you can see a list of servers and domain names.

RU1 - Russia, Moscow (login.p1.worldoftanks.net);

RU2 - Russia, Moscow (login.p2.worldoftanks.net);

RU3 - Germany, Frankfurt (login.p3.worldoftanks.net);

RU4 - Russia, Ekaterinburg (login.p4.worldoftanks.net);

RU5 - Russia, Moscow (login.p5.worldoftanks.net);

RU6 - Russia, Moscow (login.p6.worldoftanks.net);

RU7 - Russia, Moscow (login.p7.worldoftanks.net);

RU8 - Russia, Krasnoyarsk (login.p8.worldoftanks.net);

RU9 - Russia, Khabarovsk (login.p9.worldoftanks.net).

Figure 2. Detailed list of servers in the Russian, European, American and Asian segments.

American servers

Despite all the efforts of the developers, stupid nods to Uncle Sam (for example, the cancellation of the name of patch 9.11 due to attacks on the twin towers - not only does this have nothing to do with the game, but too few players play tanks here for this to be possible cause at least some reaction from the public), the tankers from VG failed to achieve obvious success here - two servers for huge and terribly rich states. Moreover, no more than 30,000 players play there, in general - very, very few. The same Battlefields and Call of Duty are played by millions, and huge queues line up for the next dose of action before Christmas. Despite the massive use of M4 Sherman tanks, this topic is far from the Americans; they are much more interested in ships and airplanes, which, by the way, , they didn’t go to the Ru-segment at all.

US1 - USA, Washington (login-p1.worldoftanks.com), 209.170.73.34, 209.170.73.54, 209.170.73.64

US2 - USA, Los Angeles (login-p2.worldoftanks.com), 162.213.61.85, 162.213.61.63, 209.170.73.70

Figure 3. The only WoWP RU server. RU-cluster - Russia, Moscow (login-ru.worldofwarplanes.com), 92.223.19.48, 92.223.19.53, 92.223.19.58.

It is precisely because of the low popularity of the game that only one server operates for World of Warplanes, versus nine for WoT.

By the way, either out of respect for the bourgeoisie, or in order to attract more audiences, various promotions are often organized on European and American servers, and you will never see such freebies on the Ru-cluster. What a domestic player has to earn with blood and sweat, for the same Europeans does not require much effort, and sometimes even comes for nothing. Many, due to the attractiveness of this moment, as well as the fact that they have to play there against outright noobs, often switch to foreign servers. Are there any problems with this? – Yes, there are no special ones, the ping rarely exceeds 100, so you can play quite calmly. Even to distant States, the signal travels quite quickly, thanks to the powerful North Atlantic cable. But if you don’t know what to do and what to do, here are the instructions:

1. Since this is a different client, you will have to create a new account, that is, an account for RU servers is not suitable for the same European ones;

2. After simple manipulations with installing the European client (or American), just go to the EU server (or USA server) and you are in the game.

By the way, you can use for these purposes.

Finding the optimal ping

As many of you know, the lower the ping value, the better the quality of everything that is happening on the battlefield is displayed, and vice versa - a high ping will introduce delays into what is happening, so it will be more difficult for opponents to hit you (you will move jerkily on their screens) , but you yourself will not hit, for the same reason the signal is delayed.

In any case, you should know which server has the lowest ping, which will provide you with a comfortable game. Most often now players use mods that show the ping to each server, but there are tools that will allow you to find out it without even entering the game.

Manual method

The most difficult and most “fashionable” way is to work through the command line, it’s difficult, but you will feel much smarter than others. In fact, it’s not that difficult, you just need to think a little, but for those who are too lazy to think, there are special programs that will be discussed below.

So, open the command line either through the “Start” menu (click on “All Programs”, and then down the list, find “Accessories” and select “Command Prompt” from the list).

Figure 4. Selecting the command line through the Start menu

You can also press the key combination “Win ​​+ R” - the “Run” command will open, type “cmd” there (without quotes) and you will switch to command line mode.

In principle, you can select the “Run” command through the “Start” menu and enter the “cmd” combination there, although it is much easier to immediately select the command line itself, which is three points lower.

Figure 5. Checking ping via command line

In order not to completely confuse you, let's keep it simple - open the command line, then go to Figure 2 with a list of servers, where both IP and domain names are indicated. Since IP addresses can change periodically, it is more convenient to simply enter the domain name. Since we most often deal with RU servers, we perform the check for RU1 (but you can select any other server), and for this we find its domain name in the list, this is - login.p1.worldoftanks.net

Please note that the main difference in domain names is the change in the ordinal index “p” - for example, for the first server we type - login. p1.worldoftanks.net, and for the second server - login. p2.worldoftanks.net, that is, for the fifth server we will need to type - login. p5 worldoftanks.net. This applies to RU servers, but there are a number of small differences with foreign ones.

Firstly, regions with only one server do not have a serial index, for example, the Republic of Korea has the address – login.worldoftanks.kr. That is, there is no “p” that we see in the names of the domains of rush servers. If you are observant enough, you also noticed the change in ending - “kr” instead of “net” - this is a TLD name or top-level domain name, it denotes that the resource belongs to a certain area of ​​activity or territorial affiliation. In this case, “net” denotes belonging to a network resource (net-network, network), and kr is the TLD name of the Republic of Korea. The funny thing is that if European servers have the ending “EU” (for example - login.p1.worldoftanks. eu), then for American servers the top-level domain name is chosen as for commercial organizations - “com” (login.p1.worldoftanks. com). You can read more about the domain name system on the official Microsoft website.

In any case, there is nothing complicated here - you just need to correctly type the domain name of the WoT server and you will get the desired result. In our case, the reception and transmission time turned out to be equal, so the average value is no different from them, but if you have, for example, 40 for reception and 60 for output, then the average value will be equal to 50. What value is optimal? – In general, it is generally accepted that if the ping does not exceed 90, then everything is in order, but the lower the better, especially for fast games.

Simplified approach

If this approach is too complicated for you, then there are a number of programs that will do this for you easily and you don’t need to do anything special; in some cases, it’s enough to launch a program that will calculate everything itself.

From this list of programs you can select the one you are interested in and use it. Personally, we found WoT Pinger very convenient - how to launch it? - To do this, just download the program and run the executable file. Then in the menu you need to click on the “Check server availability” button and “voila”, you get complete and clear information. It’s very convenient and understandable, in addition, you can immediately select the cluster of interest (Russian, American, Asian) and even check the ping for two other VG projects - ships and airplanes.

Figure 6. Checking ping using the PingCheck program

The WotPingClusters program also looks quite interesting, the main difference is that in addition to demonstrating ping for all servers in the cluster, you are given advice on what the program thinks is optimal, and you can also see a graph of the exchange of information packets - the upper and lower values. As can be seen in Figure 7, the horizontal fluctuations of the curves are minimal, which indicates a generally smooth signal; no packet losses were noticed, which once again confirms the good quality of the connection. Why is this important - this way you won’t miss important game moments, for example an enemy shot, there will be no freezes or slowdowns in what is happening, that is, you will be able to adequately react to what is happening.

Figure 7. Checking ping using the WotPingClusters program

If this is also difficult for you, then download any collection of mods from well-known watermakers and select the necessary option by automatic installation - this way you can view the ping to the servers directly in the WorldofTanks client.

Summary

We hope you have learned a lot about this topic, but if you are still concerned about the issue of high ping, then you need to work in three main areas:

1. Check the quality of the connection with your provider - it often happens that either the communication line is outdated, or there are damaged sections of the line on the way to you, as a result, some information is lost and your ping sags.

2. Reinstall the WoT client - it often happens that due to incomplete removal of mods or their incorrect installation (as well as the installation of unnecessary functions), the game begins to produce worse ping values. Often, completely clearing mods helps, but sometimes you even need to reinstall the game. In general, try not to install a bunch of mods - the more additional information the client must provide, the higher the chance of a ping drop;

3. Check your computer for viruses and outdated/temporary files. It often happens that some kind of virus or Trojan “knocks” through your computer in the right place, and you don’t even know about it. As a result, your Internet traffic is occupied by excess flow, which can indirectly affect the game. It even happens that some viruses damage system files and then cause various system malfunctions, including reducing the performance of some applications and tanks are no exception. Clean your computer using an antivirus, and if that doesn’t help, do a clean installation of the system. Also, a cache clogged with garbage of temporary and outdated files can take over part of the computer’s virtual and RAM memory, this is insignificant, but it can affect the performance of the computer, and accordingly the game - clean the system of unnecessary files using the CCleaner utility, sometimes this has quite an effect noticeable on the performance of World of Tanks.

Figure 8. Overloading with some mod functions can cause ping drops

Remember that the performance of the game can largely depend on the state of your operating system, its cleanliness and orderliness, as well as the cleanliness of the WoT client, which can also indirectly be reflected in FPS and ping. Ping is more of a network problem, but insufficient care with your computer, poor and outdated wiring, overload of the client with mods can cause ping drops and, as a result, the comfort of the game will decrease, and to prevent this from happening, follow the instructions and tips that were given in this article.

Complete list of all available servers

So what to check out list of WoT IP addresses, just look at the table that we have compiled especially for you.

Server name Where is? Domain used Server email address
RU 1 Moscow, Russia) login.p1.worldoftanks.net 92.223.4.179
92.223.4.187
92.223.4.198
RU 2 Moscow, Russia) login.p2.worldoftanks.net 92.223.33.38
92.223.33.47
92.223.33.58
92.223.33.33
RU 3 Frankfurt (Germany) login.p3.worldoftanks.net 92.223.1.51
92.223.1.192
92.223.0.105
92.223.1.62
92.223.0.109
92.223.0.103
RU 4 Yekaterinburg, Russia) login.p4.worldoftanks.net 92.223.38.41
92.223.38.61
92.223.38.51
RU 5 Moscow, Russia) login.p5.worldoftanks.net 92.223.4.39
92.223.4.49
92.223.4.13
RU 6 Moscow, Russia) login.p6.worldoftanks.net 92.223.33.106
92.223.33.75
92.223.33.116
RU 7 Moscow, Russia) login.p7.worldoftanks.net 92.223.4.99
92.223.4.109
92.223.4.104
RU 8 Krasnoyarsk (Russia) login.p8.worldoftanks.net 92.223.14.171
92.223.14.151
92.223.14.161
92.223.14.141
RU 9 Khabarovsk (Russia) login.p9.worldoftanks.net 92.223.36.40
92.223.36.31
RU 10 Pavlodar (Kazakhstan) login.p10.worldoftanks.net 88.204.200.209
88.204.200.219

Now you have information about finding IP addresses World of Tanks servers. As you can see, there are plenty of platforms for active gaming and this was done solely to provide users with a full and normal connection. Thanks to the close location of the World of Tanks IP servers, the PING value is also stabilized, which is responsible for comfort in the game.

In fact, IP addresses of servers in World of Tanks do not play a big role, especially on the part of the players. This is done by developers who perfectly understand the functionality and importance of IP WoT distribution. Therefore, if suddenly there are problems associated with the performance of servers, then their capacity will definitely increase or additional sites will appear.

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Massively multiplayer games may not require much from your computer, but at the same time they can be very slow and glitchy. What could be the problem? The fact is that to play you need to connect to one of the servers of this project, which can be located in different parts of the world. And at the same time, the further away the server is, the worse the signal will be - accordingly, the lower the game performance will be. So, even if your computer is configured twice as high as the stated system requirements, you may experience difficulties if you connect to a distant server. The same applies to World of Tanks - the most popular of our time. Therefore, if you want to enjoy this game, it is important for you to know where the World of Tanks servers are located. This will help you make the right choice.

Main servers

It’s worth saying right away that this project was created by a company from Belarus, but the main servers ended up in Russia, since there is much more functionality here. Therefore, if you want to find out where the World of Tanks servers are located, then you should start in Moscow. It is in the capital of the Russian Federation that you will find the largest number of clusters in the whole world. There are five of them here - the first, second, fifth, sixth and seventh. If you live in Moscow or near this city, then it is best for you to connect to these servers, since the signal will be simply ideal, and you will not experience any difficulties caused by this particular problem. Naturally, no one guarantees you ideal performance, but at least this problem will definitely not bother you. But what should those who live not in Moscow, but also want to play, do? To do this, you need to find out where the World of Tanks servers are located in other cities, both in Russia and abroad.

Other Russian servers

If you are interested in where the World of Tanks servers are located in other cities of the Russian Federation, then you can try connecting to the fourth and eighth clusters. The first is located in Novosibirsk, and the second is in Krasnoyarsk. However, the list of RU servers is not limited to them. The fact is that two more of them are located outside the Russian Federation, but at the same time they are nominally considered Russian. This is the third cluster, which is located in Germany, in the city of Frankfurt, as well as the newest, ninth cluster, whose location is Amsterdam, i.e. the Netherlands. Thus, quite an impressive territory has already been covered, and millions of players can join the tank battles. But it doesn’t end there - after all, there are other clusters that are located outside the Russian Federation and are not Russian. Therefore, you should wonder where the World of Tanks servers are located. RU8 is a good option for those who live outside the Russian Federation, but would still like to play on Russian servers. But this option is not suitable for everyone.

German servers

World of Tanks is popular all over the world, but the second most popular country for this project is Germany - this is where four more servers are located. Of course, many are trying to find out where the World of Tanks servers are located - RU8 is an excellent indicator, since there are enough not only Russian speakers, but also other representatives. However, in Germany itself, all four clusters are located in one city - Munich. Accordingly, the further a gamer is from this city, the worse the performance of this game will be, regardless of what kind of computer he owns. So, now it’s worth returning to the question of other countries and remembering the RU9 server. Germany and the Netherlands are the countries where the World of Tanks servers are located. RU9 is a Russian server located in Amsterdam, but there are also purely Dutch clusters in the Netherlands.

Netherlands

If you are interested in World of Tanks servers in other countries, then you should definitely pay attention to those located in the Netherlands. Of course, for residents of the Russian Federation this is not a very relevant option, since these clusters are among the most remote among all available ones. However, if someone goes on vacation or lives in the western part of Europe, then this information will be extremely useful for them. The same Amsterdam serves as the location of four more servers, to which residents of the Netherlands and other countries can connect. Accordingly, almost the entire territory of the EU is covered in this way, so World of Tanks can without a doubt be called not just an international, but also a worldwide game. Why? The fact is that the distribution of the game is not limited exclusively to Europe. Now you know where the World of Tanks RU servers are located, as well as the German and Dutch ones. But it doesn't end there either.

US East Coast

Naturally, if you ask the question about where the World of Tanks servers are located, then we must not forget about the United States of America, since there you can find clusters for almost every massively multiplayer game, not forgetting that many of them were created there . Accordingly, three servers are responsible for the East Coast and the eastern part of the United States, which are located in Washington. Considering the power of American hardware, residents of the central United States do not see particularly impressive differences in gaming performance compared to those living directly in Washington. But it’s still worth noting that there is a difference, albeit a small one, so those who live closer to Washington have it much easier. But what about those who are not even in the center, but on the West Coast? Where should they look for World of Tanks servers? Where are the World of Tanks servers for the second half of the USA?

West Coast USA

Don't worry - the Americans have everything under control. The fact is that the three Washington clusters are not all that the United States has in stock. There are also three servers in Los Angeles that are no less powerful than those in Washington, so they can provide the second half of the population of this country with the opportunity to play World of Tanks. Naturally, it's much more enjoyable to play WoT if you live right in Los Angeles or Washington, or at least somewhere nearby, as productivity increases significantly. You will never have problems with FPS, lags or lags. But it is also worth paying attention to the fact that the clusters are located in such a way as to cover as large an area as possible, so there is no need for another WoT point in the USA yet.

Korea

As everyone knows very well, Koreans are one of the most advanced gamers - their professionals win many championships, they can train in computer games for days, so it can be difficult to compete with them. In World of Tanks they are also specialists, since they have their own server - and even more than one. There are three powerful clusters in Seoul that allow everyone to play WoT. Naturally, the power would be enough for the whole of North Korea, but, alas, no one there has fun like that.

China

Another country in which computer games have been elevated to a cult - although not as comprehensive as in South Korea. The fact is that the Chinese are trying to achieve perfection in everything, which is why the tank simulator is for them - in which they definitely need to achieve maximum results. However, for this country there is no exact data on the number and location of gaming clusters. According to one source, there are only two servers, one located in Hebei and the other in Shanghai. However, according to another source, there are actually twice as many servers - the other two are located in Chengdu and Guangzhou. Accordingly, you can also try to connect to these clusters, but you are unlikely to get excellent results. Moreover, 99% of the players there will speak their own language, which is unlikely to be understood by you.

Singapore

Only one server for this game was left unmentioned - and it is located in Singapore. It is unlikely that this information will help Russian players, but knowledge is always useful. Who knows what fate will bring a WoT fan to Singapore or somewhere nearby - then he will be able to safely connect to this cluster and play with maximum comfort. Moreover, other players may see the name SEA1 - and will immediately understand that there is no point in connecting to such a cluster, because it is located very far away. Accordingly, having all the information described above, you can easily find the server you need, connect to it and play World of Tanks without any problems. If any problems do arise, then you can immediately rule out problems with the server if you are in close proximity to its location.

The most successful multiplayer projects have a huge number of game servers around the world. This guarantees connection stability and connection quality, even when gamers are located in different parts of the world. The further a player is from the server closest to him, the worse his connection will be. Accordingly, if a developer wants users to register in his game and spend time in it, he needs to open as many servers as possible. Accordingly, the gamer should also know where exactly the servers are located, because he may try to connect to one that is too far from him, and therefore the connection will be worse. But there is probably a server nearby that will provide the player with an ideal connection. Considering the fact that World of Tanks is one of the most popular multiplayer projects in the world, it is worth considering the location of the World of Tanks servers.

Main servers

Considering the fact that this game was developed in Belarus, it is logical that most of the servers will be located somewhere nearby. For some reason, the developers decided not to trust the content of the clusters to their compatriots, so most of them are located in the neighboring country - Russia. Most of the players in this project are from the Russian Federation, so absolutely no one is complaining - only the Ukrainians are a little indignant, because their signal is extremely bad. In any case, you need to know the location of the World of Tanks servers in order to understand which one is best to connect to. The most popular are servers numbered 1, 2, 5, 6 and 7, because they are located in the capital of the Russian Federation - Moscow, and they bear the main load. However, these are not all clusters located on For example, server number 4 is located in Novosibirsk, which significantly expands the location of World of Tanks servers. RU 8 - which is located in Krasnoyarsk, which allows you to play "World of Tanks" almost throughout the entire territory of the Russian Federation without any problems.

Special Russian servers

As you already understand, seven Russian servers are located on the territory of the Russian Federation. However, it is worth noting that all sources say that there are nine in total - where are the remaining two? What is the real location of the World of Tanks servers? RU3/RU4 - how big can the difference between them be? As it turns out, it's not just big - it's huge. The fact is that the fourth server, as mentioned earlier, is located in Novosibirsk. But the third is located on German territory, in the city of Frankfurt, but at the same time it remains Russian. The situation is exactly the same with the ninth Russian server, which is located in the Netherlands, in the capital of the country, Amsterdam. As you can see, the location of World of Tanks servers is quite convenient and covers an impressive part of the globe. However, these are only Russian servers, and there are also foreign ones.

European servers

In Europe, the location of World of Tanks servers is not particularly wide, but it is enough to maintain a stable and high-quality connection in almost the entire EU. Clusters are located in only two countries - the Netherlands and Germany. There are four of them, but they are all located in two cities - Amsterdam and Munich, respectively. Thus, it is possible to cover a fairly large territory, both eastern and central, and therefore everyone is satisfied, no one has any complaints. In the case of World of Tanks, the location of servers in European countries was chosen very wisely.

American servers

It's no secret that Americans also willingly play Belarusian-made games. Therefore, you should not be surprised that there are servers in the United States of America. Their total number is only six, but this is quite enough for a huge part of the United States to have high-quality access to the “World of Tanks.” However, the servers are located only in two cities - Washington and Los Angeles. If you live far away from them, you may, of course, have certain problems if you want to play World of Tanks. The location of the servers, however, allows almost all Americans to play without any glitches or lags.

Asian servers

Everyone knows that Asians are the craziest gamers in the world. They win almost all championships in computer games, they can sit in front of computers and consoles for days, all sorts of incidents happen to Asians when, for example, they forget to eat because of games. Therefore, it is not surprising that there are also as many as eight servers in Asia. Four of them are located in different three of them can be found in Seoul, and another one is located in Singapore. Thus, the World of Tanks game was able to entwine almost the entire world with server networks, so you can connect to it almost anywhere in the world, and you are unlikely to have connection problems.

5 years and 5 months ago Comments: 29


All players have their favorite server, and they play only on it, refusing to play on others, saying that: “I have no luck there.” Maybe. But when have you tried playing on other servers? For a long time. I advise you to try, maybe you’ll even have better luck.

But this directly depends on the server you have chosen. How does everything work in World of Tanks? We press the “W” button (move forward), our computer transmits information to the game server, this server confirms the action, and transmits information to ours and the computer of our allies (If we are in the light, then to the computers of our opponents). Why did I tell you this? "Elementary Watson". You see, each server is physically located in different places. What does it mean? For example: WE are located in Moscow (or near Moscow), and instead of choosing a server that is located in Moscow, we chose a server that is located, say, in Vladivostok. What will we get? And we, dear friends, will get a very long delay in the game, and also a high ping. And why? Yes, because information is transmitted quickly via the Internet, but when transmitted over long distances, it is still noticeable. In this case, the transmission goes through half of Russia, and as you know, this is not a small country, so the delays are significant.

The choice of server should be done according to this principle! Luck is a relative matter, it can come and it can go.


Where are the World of Tanks game clusters located?

Russia

  • RU1 - Russia, Moscow (login.p1.worldoftanks.net)
  • RU2 - Russia, Moscow (login.p2.worldoftanks.net)
  • RU3 - Netherlands, Amsterdam (login.p3.worldoftanks.net)
  • RU4 - Russia, Novosibirsk (login.p4.worldoftanks.net)
  • RU5 - Russia, Moscow (login.p5.worldoftanks.net)
  • RU6 - Russia, Moscow (login.p6.worldoftanks.net)
  • RU7 - Russia, Moscow (login.p7.worldoftanks.net)
  • RU8 - Russia, Krasnoyarsk (login.p8.worldoftanks.net)

Europe

  • EU1 - Germany, Munich (213.252.131.21, 213.252.131.31, 213.252.131.41, 213.252.131.51)(login.p1.worldoftanks.eu)
  • EU2 - Netherlands, Amsterdam (185.12.240.100, 185.12.240.110, 185.12.240.140, 185.12.240.150)(login.p2.worldoftanks.eu)

China

  • CH1 - China, Hebei (Shijiazhuang) (221.192.143.165) (wotcn1-slave-165.worldoftanks.cn)
  • CH2 - China, Shanghai (114.80.73.87) (wotcn2-slave-87.worldoftanks.cn)

According to information from Eurowiki:

  • CH1 - China, Langfang, Hebei Province(China Unicom, north)(221.192.143.171)(login.cn-n.worldoftanks.cn)
  • CH2 - China, Shanghai(China Telecom, center/east)(114.80.73.86)(login.p1.cn-s.worldoftanks.cn)
  • CH3 - China, Chengdu, Sichuan Province(China Telecom, southwest/northwest)(61.188.177.45)(login.p2.cn-s.worldoftanks.cn)
  • CH4 - China, Guangzhou, Guangdong Province(China Telecom, south)(183.61.253.44)(login.p3.cn-s.worldoftanks.cn)

USA

  • US1 - USA, Washington (209.170.73.34, 209.170.73.54, 209.170.73.64)(login-p1.worldoftanks.com)
  • US2 - USA, Los Angeles (162.213.61.85, 162.213.61.63, 209.170.73.70)(login-p2.worldoftanks.com)

Southeast Asian region

  • SEA1 - Republic of Singapore, Singapore (103.9.183.37)(login.worldoftanks-sea.com)

The Republic of Korea

  • ROK1 - Republic of Korea, Seoul (121.78.67.11, 121.78.67.21, 121.78.67.31)(login.worldoftanks.kr)

Vietnam

  • VN1 - Vietnam, Hanoi (117.103.201.18, 117.103.201.22, 117.103.201.12)(login.worldoftanks.vn)

Choosing the best server using the WOT Ping Server program


Despite the simplicity and reliability of the method described above for determining the best server, the most understandable for the average user would be to use the specialized utility WOT PING SERVER (Program Page). The WOT PING SERVER program is designed to analyze the quality of Internet connections with ten game servers of the WOT game. The program has an intuitive interface and multilingual support, which in turn allows you to determine the most suitable server for a comfortable game in a couple of clicks.

Choosing the Best Server Using Wot Ping Clusters


The advantages over other analogues are that the entire ping is displayed in the form of a graph and, to the right of it, in text format for clarity. Also, for a stable connection, a cluster is calculated in which packet loss is minimal or completely absent. But the most important advantage of the program is that the most suitable server is displayed in the results. The application is multi-threaded, so it does not freeze during pinging. A configuration file has been implemented, which means you can add an unlimited number of clusters (servers). It is possible to choose the number of attempts and the interval between them. (Official forum thread) System requirements - Microsoft.NET Framework 4

We create a small program for pinging servers

The easiest and most reliable way to ping servers is:
  1. Create a file Text document.txt
  2. Add the code below into it
  3. Rename it to ping.bat
  4. Launch
Code to insert into a text document for the RU region.
@echo off
color 0a
@echo============================================Server RU1================= ====####################
@ping.exe login.p1.worldoftanks.net
@echo============================================Server RU2================ ====####################
@ping.exe login.p2.worldoftanks.net
@echo============================================Server RU3=== ====####################
@ping.exe login.p3.worldoftanks.net
@echo============================================Server RU4================================================================ ====####################
@ping.exe login.p4.worldoftanks.net
@echo============================================Server RU5================================================================= ====####################
@ping.exe login.p5.worldoftanks.net
@echo============================================Server RU6================= ====####################
@ping.exe login.p6.worldoftanks.net
@echo============================================Server RU7================= ====####################
@ping.exe login.p7.worldoftanks.net
@echo============================================Server RU8================================================================= ====####################
@ping.exe login.p8.worldoftanks.net
@echo ================================================================ ===========####################
@pause
It should look something like:

Fortune


Oddly enough, most players make their choice precisely according to this principle. They are “lucky” on this server, and “unlucky” on another. Nonsense and nothing more. The game has nothing like it, and never will. However, sometimes it happens that there are only losses many times in a row, and he throws to the maximum possible level for this technique. In this case, changing the server is useful, since this server is dominated by levels that are not beneficial to us. Then you can go to another server, where the situation is the opposite: our levels dominate.

conclusions

  • The server must be selected according to the results of ping and tracing
  • We need to know 2 or 3 servers close to us, so that if we often get into the “top” rather than the “top”, we can change the server.

Special thanks to:

sawa262

little_boy_acc_green

I think that's all. Good luck tankers, and remember: “The main part of any weapon is the head of its owner”.
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